配套脚本
[@攻击力增加]
{
#if
#act
mov N$攻击力 0
changehumability 6 = 0
#if
large U89 0
#ACT
INC N$攻击力 <$str(U89)>
#if
large N$攻击力 0
#act
sendmsg 6 --N$攻击力---<$str(N$攻击力)>
changehumability 6 + <$str(N$攻击力)>
}
[@称号显示]
{
#if
check [357] 1
#act
seticon 1 22 260 3 -40 10 0 0 200 0
#if
checklevelex > 1
#act
SETRANKLEVELNAME %s\[杀敌数:<$str(U200)>.被杀数:<$str(U201)>\侠义值<$creditpoint>]
}
[@神雕完结]
{
#if
check [20] 1
check [21] 1
#act
givefenghao 射雕完结
}